
This article proposes to describe the process of elaboration and application of a didactic sequence and a dynamic named Game of racial inequality. Those products contain contents related to the reaction and mobilization of the Brazilian black population, towards the oppression of structural racism. Were ahead of this process the collegers of the Pibid/História-UFRN and the supervisor teacher. Over the article, we will reflect about the motivations that took us to work on these contents, the function of the teacher, the university and the Pibid in the production and execution of the activities that happen in the classroom.